Das Gamification Buchprojekt

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Roman Rackwitz

// Gamification Pioneer

// Founder

// Speaker

// Lecturer

// Supervisory Board

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Designing for Homo Sapiens & Ludens

Gamification is interaction design that encourages us to keep trying with joy.

Fun is a neuro-chemical reward to encourage us to keep trying.

Gamification design offers a balanced journey that unfolds in front of someone over time, depending on their choices.

3 things that happen when we meet

knowledge

Clear & logical communication of what Game Thinking is and when it fits.

Geek

Effective 'deep dive' in gamification, nudging & behavioral economics.

Tips

Usually at least one direct action that you can easily implement.

For those who have some time to spare:

Entrepreneurial activities

At your service.

Engaginglab

Germany's reputable agency for Game Thinking & Gamification. Context-related application and individual solutions for organizations.

Tabi.one

Software-as-a-Service to create and distribute and visualize personalized user journeys, from employees, customers and users, to increase their respective lifetime value.

CBO Media

Publisher for knowledge, cases, experiences and new insights for the - mostly still fictitious - Chief Behavioural Officer. MAKE HUMAN NATURE LOUDER

Gamification.design HUB

The Gamification.design HUB for anyone looking for comprehensive and proven content on gamification. Here you will also find an attractive community of like-minded people and expert advice.

Contact

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Kontakt & Booking

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